People and organizations frequently need to recall past events that, for some reason, were not documented when they occurred. The successful reconstitution of past events depends o...
Naiana Carminatti, Marcos R. S. Borges, José...
If we are to build human-like robots that can interact naturally with people, our robots must know not only about the properties of objects but also the properties of animate agent...
We propose FriendSensing, a framework that automatically suggests friends to mobile social-networking users. Using short-range technologies (e.g., Bluetooth) on her mobile phone, ...
Abstract. To better coordinate information displays with moving people and the environment, software must know the locations and three dimensional alignments of the display hardwar...
Gamble1 is a test-bed for affective multiparty interactions which allows us to investigate social behavior of an agent towards users and vice versa. The CASA paradigm [9] claims ...