Gamble1 is a test-bed for affective multiparty interactions which allows us to investigate social behavior of an agent towards users and vice versa. The CASA paradigm [9] claims that agents are regarded and treated as social actors. Whereas in 1:1 interactions it was shown that people tend to consider their ”traffic-rules” of social interaction, we know little about scenarios in which more than one user is interacting with the same agent at the same time.