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» Knowledge Base Compilation and the Language Design Game
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HASE
2007
IEEE
14 years 1 months ago
On the Verifiability of Programs Written in the Feature Language Extensions
High assurance in embedded system software is difficult to attain. Verification relies on testing. The unreliable and costly testing process is made much worse because the softwar...
Wu-Hon F. Leung
IQ
2003
13 years 9 months ago
ClueMaker: A Language for Approximate Record Matching
We introduce ClueMaker, the first language designed specifically for approximate record matching. Clues written in ClueMaker predict whether two records denote the same thing based...
Martin Buechi, Andrew Borthwick, Adam Winkel, Arth...
COMMA
2008
13 years 9 months ago
Arguments from Experience: The PADUA Protocol
In this paper we describe PADUA, a protocol designed to enable agents to debate an issue drawing arguments not from a knowledge base of facts, rules and priorities but directly fro...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...
PPDP
2005
Springer
14 years 1 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
AAAI
1998
13 years 9 months ago
OKBC: A Programmatic Foundation for Knowledge Base Interoperability
The technology for building large knowledge bases (KBs) is yet to witness a breakthrough so that a KB can be constructed by the assembly of prefabricated knowledge components. Kno...
Vinay K. Chaudhri, Adam Farquhar, Richard Fikes, P...