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» Knowledge Base Compilation and the Language Design Game
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ACMACE
2006
ACM
14 years 2 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
ATAL
2011
Springer
12 years 8 months ago
GUARDS: game theoretic security allocation on a national scale
Building on research previously reported at AAMAS conferences, this paper describes an innovative application of a novel gametheoretic approach for a national scale security deplo...
James Pita, Milind Tambe, Christopher Kiekintveld,...
ICMCS
2005
IEEE
114views Multimedia» more  ICMCS 2005»
14 years 2 months ago
A User-Oriented Multimodal-Interface Framework for General Content-Based Multimedia Retrieval
A user-oriented multimodal interface (MMI) framework is proposed. Considering the complexities of media connotations and uncertainties of the user’s demands, content-based retri...
Jinchang Ren, Theodore Vlachos, Vasileios Argyriou
ICAS
2006
IEEE
140views Robotics» more  ICAS 2006»
14 years 2 months ago
Control System Framework for Autonomous Robots Based on Extended State Machines
We present a new framework optimized for the design, implementation, and testing of control systems for autonomous robots. It is based on a new visual specification language whic...
Torsten Merz, Piotr Rudol, Mariusz Wzorek
WOLLIC
2009
Springer
14 years 3 months ago
Ludics and Its Applications to Natural Language Semantics
Abstract. Proofs in Ludics, have an interpretation provided by their counter-proofs, that is the objects they interact with. We shall follow the same idea by proposing that sentenc...
Alain Lecomte, Myriam Quatrini