Sciweavers

1617 search results - page 305 / 324
» Knowledge Condition Games
Sort
View
ESAW
2004
Springer
14 years 1 months ago
Techniques for Analysis and Calibration of Multi-agent Simulations
In this paper we present analysis and calibration techniques that exploit knowledge about a multi agent society in order to calibrate the system parameters of a corresponding socie...
Manuel Fehler, Franziska Klügl, Frank Puppe
LATIN
2004
Springer
14 years 1 months ago
Cost-Optimal Trees for Ray Shooting
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applicat...
Hervé Brönnimann, Marc Glisse
IEEEARES
2010
IEEE
14 years 1 months ago
Visualizing Past Personal Data Disclosures
—Today’s rich service offer in the World Wide Web increasingly requires the disclosure of personal user data. Service providers’ appetite for personal user data, however, is ...
Jan Kolter, Michael Netter, Günther Pernul
INFOCOM
2003
IEEE
14 years 1 months ago
Large-scale Data Collection: a Coordinated Approach
— In this paper we consider the problem of collecting a large amount of data from several different hosts to a single destination in a wide-area network. Often, due to congestion...
William C. Cheng, Cheng-Fu Chou, Leana Golubchik, ...
INFOCOM
2003
IEEE
14 years 1 months ago
Exploiting Multiuser Diversity for Medium Access Control in Wireless Networks
— Multiuser diversity refers to a type of diversity present across different users in a fading environment. This diversity can be exploited by scheduling transmissions so that us...
Xiangping Qin, Randall A. Berry