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FSTTCS
2006
Springer
14 years 22 days ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
CI
2011
93views more  CI 2011»
13 years 4 months ago
Supporting clinical processes and decisions by hierarchical planning and scheduling
This paper is focused on how a general-purpose hierarchical planning representation, based on the HTN paradigm, can be used to support the representation of oncology treatment pro...
Juan Fernández-Olivares, Luis A. Castillo, ...
AGI
2008
13 years 10 months ago
Fusing Animals and Humans
AI has many techniques and tools at its disposal, yet seems to be lacking some special "juice" needed to create a true being. We propose that the missing ingredients are ...
Jonathan Connell
BMCBI
2007
146views more  BMCBI 2007»
13 years 9 months ago
Spatial location and its relevance for terminological inferences in bio-ontologies
Background: An adequate and expressive ontological representation of biological organisms and their parts requires formal reasoning mechanisms for their relations of physical aggr...
Stefan Schulz, Kornél G. Markó, Udo ...
ECOOP
1993
Springer
14 years 1 months ago
A Language Framework for Multi-Object Coordination
Abstract. We have developed language support for the expression of multiobject coordination. In our language, coordination patterns can be speci ed abstractly, independent of the p...
Svend Frølund, Gul Agha