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» Knowledge States: A Tool for Randomized Online Algorithms
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AIIDE
2009
13 years 9 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
TNN
2008
152views more  TNN 2008»
13 years 8 months ago
Distributed Parallel Support Vector Machines in Strongly Connected Networks
We propose a distributed parallel support vector machine (DPSVM) training mechanism in a configurable network environment for distributed data mining. The basic idea is to exchange...
Yumao Lu, Vwani P. Roychowdhury, L. Vandenberghe
ISAAC
2004
Springer
84views Algorithms» more  ISAAC 2004»
14 years 1 months ago
Property-Preserving Data Reconstruction
We initiate a new line of investigation into online property-preserving data reconstruction. Consider a dataset which is assumed to satisfy various (known) structural properties; e...
Nir Ailon, Bernard Chazelle, Seshadhri Comandur, D...
BMCBI
2010
193views more  BMCBI 2010»
13 years 8 months ago
MZmine 2: Modular framework for processing, visualizing, and analyzing mass spectrometry-based molecular profile data
Background: Mass spectrometry (MS) coupled with online separation methods is commonly applied for differential and quantitative profiling of biological samples in metabolomic as w...
Tomás Pluskal, Sandra Castillo, Alejandro V...
ESA
2009
Springer
149views Algorithms» more  ESA 2009»
14 years 3 months ago
Sparse Cut Projections in Graph Streams
Finding sparse cuts is an important tool for analyzing large graphs that arise in practice, such as the web graph, online social communities, and VLSI circuits. When dealing with s...
Atish Das Sarma, Sreenivas Gollapudi, Rina Panigra...