We describe an approach for acquiring the domain-specific dialog knowledge required to configure a task-oriented dialog system that uses human-human interaction data. The key aspe...
We consider two-player games with imperfect information and quantitative objective. The game is played on a weighted graph with a state space partitioned into classes of indistingu...
Emotion expression is an essential part of human interaction. Rich emotional information is conveyed through the human face. In this study, we analyze detailed motion-captured fac...
Angeliki Metallinou, Carlos Busso, Sungbok Lee, Sh...
We propose to use high-level visual information to improve illuminant estimation. Several illuminant estimation approaches are applied to compute a set of possible illuminants. Fo...
Joost van de Weijer, Cordelia Schmid, Jakob J. Ver...
Integration of Web search with geographic information has recently attracted much attention. There are a number of local Web search systems enabling users to find locationspecific...