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» Knowledge and Structure in Social Algorithms
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FDG
2009
ACM
14 years 8 days ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas
CIKM
2001
Springer
14 years 3 days ago
Managing Trust in a Peer-2-Peer Information System
Managing trust is a problem of particular importance in peer-to-peer environments where one frequently encounters unknown agents. Existing methods for trust management, that are b...
Karl Aberer, Zoran Despotovic
DATE
2000
IEEE
124views Hardware» more  DATE 2000»
14 years 13 hour ago
On the Generation of Multiplexer Circuits for Pass Transistor Logic
Pass Transistor Logic has attracted more and more interest during last years, since it has proved to be an attractive alternative to static CMOS designs with respect to area, perf...
Christoph Scholl, Bernd Becker
ICECCS
1998
IEEE
123views Hardware» more  ICECCS 1998»
13 years 12 months ago
Applying Slicing Technique to Software Architectures
Software architecture is receiving increasingly attention as a critical design level for software systems. As software architecture design resources (in the form of architectural ...
Jianjun Zhao
FSE
1993
Springer
89views Cryptology» more  FSE 1993»
13 years 11 months ago
Parallel FFT-Hashing
Parallel FFT-Hashing was designed by C. P. Schnorr and S. Vaudenay in 1993. The function is a simple and light weight hash algorithm with 128-bit digest. Its basic component is a m...
Claus-Peter Schnorr, Serge Vaudenay