In this paper, we propose a complete model handling the physical simulation of deformable 1D objects. We formulate continuous expressions for stretching, bending and twisting ener...
Adrien Theetten, Laurent Grisoni, Claude Andriot, ...
We propose a new approach for integrating geometric scene knowledge into a level-set tracking framework. Our approach is based on a novel constrained-homography transformation mode...
Geometric models created from range sensors are usually incomplete. Considerable effort has been made to fix this problem, ranging from manual repairing to geometric interpolatio...
In this paper we present a software approach to managing complexity for haptic rendering of large-scale geometric models, consisting of tens to hundreds of thousands of distinct g...
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...