This paper describes a system which automatically derives 3D models of architectural scenes from multiple images. This system differs from previous structure from motion algorithm...
Anthony R. Dick, Philip H. S. Torr, Roberto Cipoll...
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
Abstract. The paper proposes a novel approach for a scale-dependent geometric simplification of 3D building models that are an integral part of virtual cities. In contrast to real-...
In this paper we address interactive shape modelling of geometric shapes defined by mathematical functions. We introduce mathematical operators that implement modifications of g...