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ACMIDC
2009
14 years 2 months ago
Children's programming, reconsidered: settings, stuff, and surfaces
The subject of children's programming has long been a vexed and controversial one in the field of educational technology. Debates in this area have typically focused on issue...
Michael Eisenberg, Nwanua Elumeze, Michael MacFerr...
TOOLS
2000
IEEE
14 years 1 months ago
Applying the Lessons of eXtreme Programming
Although eXtreme Programming has been explained by Kent Beck[1], there are many benefits to adopting eXtreme Programming (XP) practices in other development processes. The benefit...
Pete McBreen
ICIA
2007
14 years 14 days ago
Enhancing Interaction with To-Do Lists: Using Artificial Assistants
Assisting users with To Do lists presents new challenges for intelligent user interfaces. This paper presents our approach and an implemented system, BEAM, to process To Do list e...
Yolanda Gil, Timothy Chklovski
AAAI
2010
13 years 11 months ago
Generalized Task Markets for Human and Machine Computation
We discuss challenges and opportunities for developing generalized task markets where human and machine intelligence are enlisted to solve problems, based on a consideration of th...
Dafna Shahaf, Eric Horvitz
AAAI
2010
13 years 11 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt