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» Language Games, Natural and Artificial
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AIIDE
2008
14 years 5 days ago
Learning and Playing in Wubble World
Children do not learn the meanings of words from parsing and understanding gigabytes of text; instead meanings are learned from competent speakers who relate language to what'...
Wesley Kerr, Paul R. Cohen, Yu-Han Chang
ECAL
2007
Springer
14 years 1 months ago
Group Size Effects on the Emergence of Compositional Structures in Language
This paper presents computer simulations which investigate the effect that different group sizes have on the emergence of compositional structures in languages. The simulations are...
Paul Vogt
AI
2004
Springer
13 years 9 months ago
Efficient learning equilibrium
Efficient Learning Equilibrium (ELE) is a natural solution concept for multi-agent encounters with incomplete information. It requires the learning algorithms themselves to be in ...
Ronen I. Brafman, Moshe Tennenholtz
AIMSA
2004
Springer
14 years 3 months ago
Towards a Better Understanding of the Language Content in the Semantic Web
Internet content today is about 80% text-based. No matter static or dynamic, the information is encoded and presented as multilingual, unstructured natural language text pages. As ...
Pavlin Dobrev, Albena Strupchanska, Galia Angelova
AI
2011
Springer
13 years 4 months ago
First-order logical filtering
Logical filtering is the process of updating a belief state (set of possible world states) after a sequence of executed actions and perceived observations. In general, it is intr...
Afsaneh Shirazi, Eyal Amir