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» Language Games, Natural and Artificial
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NLDB
2007
Springer
14 years 4 months ago
Automatic Issue Extraction from a Focused Dialogue
Various methodologies for structuring the process of domain modeling have been proposed, but there are few software tools that provide automatic support for the process of construc...
Koen V. Hindriks, Stijn Hoppenbrouwers, Catholijn ...
FLAIRS
2007
14 years 5 days ago
Discriminating between Second Language Learning Text-Types
Text classification remains one of the major fields of research in natural language processing. This paper evaluates the use of the computational tool Coh-Metrix as a means to dis...
Scott A. Crossley, Philip M. McCarthy, Danielle S....
FLAIRS
2000
13 years 11 months ago
A Parallel Approach to Modeling Language Learning and Understanding in Young Children
To reduce the complexity of studying a parallel mechanism for natural language learning and understanding which supports both utterance and discourse processing, we propose a comp...
Charles Hannon, Diane J. Cook
ATAL
2010
Springer
13 years 11 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
JELIA
1998
Springer
14 years 2 months ago
A Resolution Calculus for Dynamic Semantics
Appeared in: Dix, J., del Cerro, F. L., and Furbach, U., editors, Logics in Artificial Intelligence (JELIA'98), Lecture Notes in Artificial Intelligence 1489, Springer, pages...
Christof Monz, Maarten de Rijke