Sciweavers

617 search results - page 39 / 124
» Language Games, Natural and Artificial
Sort
View
FLAIRS
2006
13 years 11 months ago
LARC: Learning to Assign Knowledge Roles to Textual Cases
In this paper, we present a learning framework for the semantic annotation of text documents that can be used as textual cases in case-based reasoning applications. The annotation...
Eni Mustafaraj, Martin Hoof, Bernd Freisleben
FLAIRS
2003
13 years 11 months ago
Minimal Text Structuring to Improve the Generation of Feedback in Intelligent Tutoring Systems
The goal of our work is to improve the Natural Language feedback provided by Intelligent Tutoring Systems. In this paper, we discuss how to make the content presented by one such ...
Susan M. Haller, Barbara Di Eugenio
FLAIRS
2001
13 years 11 months ago
A Background Layer of Health Monitoring and Error Handling for ObjectAgent
ObjectAgent is an agent-based, message-passing software architecture that utilizes natural language processing to provide autonomous control to complex systems. As a form of distr...
Joseph B. Mueller, Derek M. Surka, Joy J. Lin
ICMI
2004
Springer
116views Biometrics» more  ICMI 2004»
14 years 3 months ago
Towards integrated microplanning of language and iconic gesture for multimodal output
When talking about spatial domains, humans frequently accompany their explanations with iconic gestures to depict what they are referring to. For example, when giving directions, ...
Stefan Kopp, Paul Tepper, Justine Cassell
IUI
2005
ACM
14 years 3 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...