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» Language Games, Natural and Artificial
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FOSSACS
2004
Springer
14 years 3 months ago
Angelic Semantics of Fine-Grained Concurrency
We introduce a game model for an Algol-like programming language with primitives for parallel composition and synchronization on semaphores. The semantics is based on a simplifie...
Dan R. Ghica, Andrzej S. Murawski
CEC
2008
IEEE
14 years 4 months ago
Conventionalization of linguistic categories under simple communicative constraints
—The language game approach is widely adopted to study conventionalization of linguistic knowledge. Most of contemporary models concentrate on the dynamics of language games in r...
Tao Gong, Andrea Puglisi, Vittorio Loreto, William...
AIR
2006
147views more  AIR 2006»
13 years 10 months ago
Virtual human animation in natural language visualisation
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Minhua Ma, Paul McKevitt
JCIT
2007
192views more  JCIT 2007»
13 years 9 months ago
Action Representation for Natural Language Interfaces to Agent Systems
In this paper, we outline a framework for the development of natural language interfaces to agent systems with a focus on action representation. The architecture comprises a natur...
Christel Kemke
IJCNN
2008
IEEE
14 years 4 months ago
Knowledge representation and acquisition for large-scale semantic memory
Abstract—Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an int...
Julian Szymanski, Wlodzislaw Duch