Sciweavers

713 search results - page 118 / 143
» Laplacian mesh optimization
Sort
View
EDUTAINMENT
2006
Springer
13 years 11 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
WSCG
2004
142views more  WSCG 2004»
13 years 9 months ago
Metropolis Iteration for Global Illumination
This paper presents a stochastic iteration algorithm solving the global illumination problem, where the random sampling is governed by classical importance sampling and also by th...
László Szirmay-Kalos, Bálazs ...
VC
2008
143views more  VC 2008»
13 years 7 months ago
Example-driven animation synthesis
We introduce an easy and intuitive approach to create animations by assembling existing animations. Using our system, the user needs only to simply scribble regions of interest and...
Yu-Shuen Wang, Tong-Yee Lee
IJCV
2002
141views more  IJCV 2002»
13 years 7 months ago
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
We present a method to automatically extract spatio-temporal descriptions of moving objects from synchronized and calibrated multi-view sequences. The object is modeled by a time-...
Jan Neumann, Yiannis Aloimonos
IJCAT
2010
161views more  IJCAT 2010»
13 years 6 months ago
Local resampling for patch-based texture synthesis in vector fields
: In order to synthesize distortionless texture on surfaces, we develop a direct and accurate approach for local resampling in vector fields, and then use the approach to synthesiz...
Renjie Chen, Ligang Liu, Guangchang Dong