A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Markov random field (MRF) models, including conditional random field models, are popular in computer vision. However, in order to be computationally tractable, they are limited to ...
Developing a detailed 3D conceptual spatial data model and incorporating it for visualization, is a promising method of Spatial Data Exploration for a variety of applications espe...
Celyn S. L. Chan, Tony K. Y. Chan, Edmond Cyril Pr...
We propose an algorithm for contouring k-manifolds (k = 1, 2) embedded in an arbitrary n-dimensional space. We assume (n−k) geometric constraints are represented as polynomial e...