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ISPASS
2010
IEEE
14 years 3 months ago
Visualizing complex dynamics in many-core accelerator architectures
—While many-core accelerator architectures, such as today’s Graphics Processing Units (GPUs), offer orders of magnitude more raw computing power than contemporary CPUs, their m...
Aaron Ariel, Wilson W. L. Fung, Andrew E. Turner, ...
IPPS
2010
IEEE
13 years 6 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ARC
2009
Springer
175views Hardware» more  ARC 2009»
14 years 3 months ago
A Hardware Accelerated Simulation Environment for Spiking Neural Networks
Spiking Neural Networks (SNNs) model the biological functions of the human brain enabling neuro/computer scientists to investigate how arrays of neurons can be used to solve comput...
Brendan P. Glackin, Jim Harkin, T. Martin McGinnit...
ATAL
2006
Springer
14 years 7 days ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
ICUMT
2009
13 years 6 months ago
An efficient solution for max-min fair rate allocation in P2P simulation
Abstract--With the rapid development of peer-to-peer networks, simulation is considered as a useful tool to demonstrate initial ideas before building prototypes with real network t...
Anh Tuan Nguyen, Frank Eliassen