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CHI
2005
ACM
14 years 8 months ago
Resizing beyond widgets: object resizing techniques for immersive virtual environments
The most common technique for resizing 3D objects in virtual environments is the use of 3D widgets. However, such techniques often exhibit usability problems due to difficulties i...
John F. Lucas, Ji-Sun Kim, Doug A. Bowman
IROS
2009
IEEE
166views Robotics» more  IROS 2009»
14 years 3 months ago
2D micro teleoperation with force feedback
— This paper presents a 2D teleoperation task at microscales with force feedback. At this scale, two major problems arise while performing manipulation tasks: the lack of 3D real...
Aude Bolopion, Barthelemy Cagneau, Stephane R&eacu...
HRI
2006
ACM
14 years 2 months ago
Developer oriented visualisation of a robot program
Robot programmers are faced with the challenging problem of understanding the robot’s view of its world, both when creating and when debugging robot software. As a result tools ...
T. H. J. Collett, B. A. MacDonald
HCI
2009
13 years 6 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
BCSHCI
2007
13 years 10 months ago
Envisioning future mobile spatial applications
This paper presents two empirical investigations of future applications of mobile spatial interaction, i.e. the use of mobile phones as pointers to the real world. In situated int...
Peter Fröhlich, Rainer Simon, Elisabeth Muss,...