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IJCAI
2001
13 years 8 months ago
Real-Time Auditory and Visual Multiple-Object Tracking for Humanoids
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
Kazuhiro Nakadai, Ken-ichi Hidai, Hiroshi Mizoguch...
FSKD
2010
Springer
241views Fuzzy Logic» more  FSKD 2010»
13 years 7 months ago
FUZPAG: A fuzzy-controlled packet aggregation scheme for wireless mesh networks
Abstract--Wireless mesh networks (WMNs) are wireless multihop backhaul networks in which mesh routers relay traffic on behalf of clients or other routers. Due to large MAC layer ov...
Peter Dely, Andreas Kassler, Nico Bayer, Hans Joac...
MM
2010
ACM
167views Multimedia» more  MM 2010»
13 years 7 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
COMCOM
2007
149views more  COMCOM 2007»
13 years 7 months ago
Cache invalidation strategies for internet-based mobile ad hoc networks
Internet-based mobile ad hoc network (IMANET) combines a mobile ad hoc network (MANET) and the Internet to provide universal information accessibility. Although caching frequently...
Sunho Lim, Wang-Chien Lee, Guohong Cao, Chita R. D...
TC
2008
13 years 7 months ago
Photonic Networks-on-Chip for Future Generations of Chip Multiprocessors
The design and performance of next-generation chip multiprocessors (CMPs) will be bound by the limited amount of power that can be dissipated on a single die. We present photonic n...
Assaf Shacham, Keren Bergman, Luca P. Carloni