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» Layered Animation using Displacement Maps
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CIG
2006
IEEE
14 years 1 months ago
Anomaly Detection in Magnetic Motion Capture using a 2-Layer SOM network
— Over recent years, the fall in cost, and increased availability of motion capture equipment has led to an increase in non-specialist companies being able to use motion capture ...
Iain Miller, Stephen McGlinchey, Benoit Chaperot
GRAPHICSINTERFACE
2007
13 years 9 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
CA
1999
IEEE
13 years 12 months ago
Skin Aging Estimation by Facial Simulation
We propose a layered facial simulation model for skin aging with wrinkles, which includes muscle, connective tissue and skin layer. Our aim is to simulate relevant facial animatio...
Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann
WSCG
2003
219views more  WSCG 2003»
13 years 9 months ago
Animating Scanned Human Models
We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
João Fradinho Oliveira, Dongliang Zhang, Be...
CA
1998
IEEE
13 years 11 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle