We present a novel multi-baseline, multi-resolution stereo method, which varies the baseline and resolution proportionally to depth to obtain a reconstruction in which the depth e...
David Gallup, Jan-Michael Frahm, Philippos Mordoha...
We propose a new method for recovering a 3-D object shape from an image sequence. In order to recover high-resolution relative depth without using the complex Markov random field...
This paper presents a complete face authentication system integrating 2D intensity and 3D range data, based on a low-cost, real-time structured light sensor. Novel algorithms are ...
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Abstract. The paper describes a three-layer video coder based on spatiotemporal scalability and data partitioning. The base layer represents video sequences with reduced spatial an...