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CGF
2007
149views more  CGF 2007»
13 years 9 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
DAGM
2006
Springer
14 years 21 days ago
Dense Stereo by Triangular Meshing and Cross Validation
Dense depth maps can be estimated in a Bayesian sense from multiple calibrated still images of a rigid scene relative to a reference view [1]. This well-established probabilistic f...
Peter Wey, Bernd Fischer, Herbert Bay, Joachim M. ...
SCIA
2011
Springer
281views Image Analysis» more  SCIA 2011»
12 years 12 months ago
Combining Stereo and Time-of-Flight Images with Application to Automatic Plant Phenotyping
Abstract. This paper shows how stereo and Time-of-Flight (ToF) images can be combined to estimate dense depth maps in order to automate plant phenotyping. We focus on some challeng...
Yu Song, Chris A. Glasbey, Gerie W. A. M. van der ...
ICCV
2007
IEEE
14 years 11 months ago
Recovering Occlusion Boundaries from a Single Image
Occlusion reasoning, necessary for tasks such as navigation and object search, is an important aspect of everyday life and a fundamental problem in computer vision. We believe tha...
Derek Hoiem, Andrew N. Stein, Alexei A. Efros, Mar...
ICITA
2005
IEEE
14 years 2 months ago
Visual Steganalysis of LSB-Encoded Natural Images
Contemporary steganographic systems encode hidden messages inside the least significant bit layers of colour natural images. The presence of these messages is difficult to detect ...
Paul Andrew Watters, Frances Martin, H. Steffen St...