Abstract. We describe, analyze and submit results of a real-time total order multicast protocol developed on a distributed real-time system architecture that consists of hierarchic...
To meet the demands for high simulation fidelity and speed, parallel and distributed simulation techniques are widely used in building wireless sensor network simulators. However,...
The paper assumes that business interactions between trading partners are composed of well defined conversations (tasks), such as issue a purchase order, process payment, refund m...
We present a performance-oriented refinement approach that refines a perfectly synchronous communication model onto Network-on-Chip (NoC) communication. We first identify four bas...
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...