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TRIDENTCOM
2005
IEEE
14 years 1 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
CACM
2002
145views more  CACM 2002»
13 years 7 months ago
Digital city Kyoto
Abstract. We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shoppin...
Toru Ishida
AGILEDC
2003
IEEE
14 years 23 days ago
YP and Urban Simulation: Applying an Agile Programming Methodology in a Politically Tempestuous Domain
YP is an agile programming methodology that has evolved over the past 15 years. Many of its features are common to other agile methodologies; its novel features include using a hi...
Bjørn N. Freeman-Benson, Alan Borning
ATAL
2006
Springer
13 years 11 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
DIGITALCITIES
2003
Springer
14 years 21 days ago
Activities and Technologies in Digital City Kyoto
We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shopping, busines...
Toru Ishida