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SIGGRAPH
1998
ACM
14 years 28 days ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
SIGGRAPH
1991
ACM
14 years 6 days ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
GD
1998
Springer
14 years 27 days ago
Refinement of Orthogonal Graph Drawings
Current orthogonal graph drawing algorithms produce drawings which are generally good. However, many times the quality of orthogonal drawings can be significantly improved with a ...
Janet M. Six, Konstantinos G. Kakoulis, Ioannis G....
JGAA
2000
85views more  JGAA 2000»
13 years 8 months ago
Techniques for the Refinement of Orthogonal Graph Drawings
Current orthogonal graph drawing algorithms produce drawings which are generally good. However, many times the quality of orthogonal drawings can be significantly improved with a ...
Janet M. Six, Konstantinos G. Kakoulis, Ioannis G....
APVIS
2011
12 years 8 months ago
Multilevel agglomerative edge bundling for visualizing large graphs
Graphs are often used to encapsulate relationships between objects. Node-link diagrams, commonly used to visualize graphs, suffer from visual clutter on large graphs. Edge bundlin...
Emden R. Gansner, Yifan Hu, Stephen C. North, Carl...