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INTETAIN
2005
Springer
14 years 1 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
IEAAIE
1994
Springer
13 years 11 months ago
Applying Blackboard Techniques to Real-Time Signal Processing and Multimedia Network Management
Two recent projects at ORA have used a blackboard framework during system design.1 DANA is a multimedia network monitoring system, while MARRS is a real-time passive radar system....
Randall J. Calistri-Yeh
CIIA
2009
13 years 8 months ago
Dynamic Scheduling in Petroleum Process using Reinforcement Learning
Petroleum industry production systems are highly automatized. In this industry, all functions (e.g., planning, scheduling and maintenance) are automated and in order to remain comp...
Nassima Aissani, Bouziane Beldjilali
RAS
2007
122views more  RAS 2007»
13 years 7 months ago
Developmental learning for autonomous robots
Developmental robotics is concerned with the design of algorithms that promote robot adaptation and learning through qualitative growth of behaviour and increasing levels of compe...
M. H. Lee, Q. Meng, F. Chao
FLAIRS
1998
13 years 9 months ago
Learning to Race: Experiments with a Simulated Race Car
Our focus is on designing adaptable agents for highly dynamic environments. Wehave implementeda reinforcement learning architecture as the reactive componentof a twolayer control ...
Larry D. Pyeatt, Adele E. Howe