Sciweavers

241 search results - page 23 / 49
» Learn and play with interactive TV
Sort
View
SAB
2010
Springer
150views Optimization» more  SAB 2010»
13 years 8 months ago
Internal Models in the Cerebellum: A Coupling Scheme for Online and Offline Learning in Procedural Tasks
The cerebellum plays a major role in motor control. It is thought to mediate the acquisition of forward and inverse internal models of the bodyenvironment interaction [1]. In this ...
Jean-Baptiste Passot, Niceto Luque, Angelo Arleo
ECAI
2006
Springer
14 years 2 months ago
Using Emotions for Behaviour-Selection Learning
Emotions play a very important role in human behaviour and social interaction. In this paper we present a control architecture which uses emotions in the behaviour selection proces...
Maria Malfaz, Miguel Angel Salichs
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
14 years 3 months ago
ALife Meets Web: Lessons Learned
Arti cial life might come to play important roles for the World Wide Web, both as a source of new algorithmic paradigms and as a source of inspiration for its future development. N...
Luigi Pagliarini, Ariel Dolan, Filippo Menczer, He...
ACL
2004
14 years 11 days ago
Applying Machine Learning to Chinese Temporal Relation Resolution
Temporal relation resolution involves extraction of temporal information explicitly or implicitly embedded in a language. This information is often inferred from a variety of inte...
Wenjie Li, Kam-Fai Wong, Guihong Cao, Chunfa Yuan
ICIDS
2010
Springer
13 years 8 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom