We present a new approach for enhancing local scene contrast by unsharp masking over arbitrary surfaces under any form of illumination. Our adaptation of a well-known 2D technique...
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
3D representations of human physiology provide interesting options in the field of education. Understanding the human brain seems to be much easier when the anatomical structure is...
In this paper, we present a technique that generalizes 3D building groups of virtual 3D city models according to a cell structure that is derived from infrastructure networks. In ...
We present a distributed representation of pose and appearance of people called the “poselet activation vector”. First we show that this representation can be used to estimate...