This paper presents a new method named text to visual synthesis with appearance models (TEVISAM) for generating videorealistic talking heads. In a first step, the system learns a ...
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
— We aim to perform robust and fast vision-based localization using a pre-existing large map of the scene. A key step in localization is associating the features extracted from t...
We propose a novel hierarchical model of human dynamics for view independent tracking of the human body in monocular video sequences. The model is trained using real data from a c...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...