In this paper we rst describe how we have constructed a 3D deformable Point Distribution Model of the human hand, capturing training data semi-automatically from volume images via...
3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
Reliable 3D tracking is still a difficult task. Most parametrized 3D deformable models rely on the accurate extraction of image features for updating their parameters, and are pro...
Christian Vogler, Zhiguo Li, Atul Kanaujia, Siome ...
We present a 3D, probabilistic object-surface model, along with mechanisms for probabilistically integrating unregistered 2.5D views into the model, and for segmenting model instan...
Because of recent advances in graphics hard- and software, both the production and use of 3D models are increasing at a rapid pace. As a result, a large number of 3D models have be...
Patrick Min, Michael M. Kazhdan, Thomas A. Funkhou...