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» Learning Algorithms for Domain Adaptation
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SGAI
2009
Springer
14 years 5 months ago
Explaining How to Play Real-Time Strategy Games
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
SIGIR
2009
ACM
14 years 4 months ago
Smoothing clickthrough data for web search ranking
Incorporating features extracted from clickthrough data (called clickthrough features) has been demonstrated to significantly improve the performance of ranking models for Web sea...
Jianfeng Gao, Wei Yuan, Xiao Li, Kefeng Deng, Jian...
GECCO
2007
Springer
179views Optimization» more  GECCO 2007»
14 years 4 months ago
XCSF with computed continuous action
Wilson introduced XCSF as a successor to XCS. The major development of XCSF is the concept of a computed prediction. The efficiency of XCSF in dealing with numerical input and con...
Trung Hau Tran, Cédric Sanza, Yves Duthen, ...
ICDM
2003
IEEE
102views Data Mining» more  ICDM 2003»
14 years 3 months ago
Bootstrapping Rule Induction
Most rule learning systems posit hard decision boundaries for continuous attributes and point estimates of rule accuracy, with no measures of variance, which may seem arbitrary to ...
Lemuel R. Waitman, Douglas H. Fisher, Paul H. King
HRI
2007
ACM
14 years 2 months ago
Interactive robot task training through dialog and demonstration
Effective human/robot interfaces which mimic how humans interact with one another could ultimately lead to robots being accepted in a wider domain of applications. We present a fr...
Paul E. Rybski, Kevin Yoon, Jeremy Stolarz, Manuel...