A virtual organization is a temporary network of companies, which implies the potential opportunity to learn and share abundant sources of complementary and compatible knowledge p...
In the mobile learning context, it is helpful to consider context awareness and adaptivity as two sides of the same coin. The purpose of the adaptivity and context awareness is to...
This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...