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» Learning Articulated Structure and Motion
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AVSS
2006
IEEE
14 years 1 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
ICML
2009
IEEE
14 years 8 months ago
Trajectory prediction: learning to map situations to robot trajectories
Trajectory planning and optimization is a fundamental problem in articulated robotics. Algorithms used typically for this problem compute optimal trajectories from scratch in a ne...
Nikolay Jetchev, Marc Toussaint
CLOR
2006
13 years 11 months ago
Sequential Learning of Layered Models from Video
Abstract. A popular framework for the interpretation of image sequences is the layers or sprite model, see e.g. [1], [2]. Jojic and Frey [3] provide a generative probabilistic mode...
Michalis K. Titsias, Christopher K. I. Williams
ECTEL
2008
Springer
13 years 9 months ago
Issues in the Design of an Environment to Support the Learning of Mathematical Generalisation
Abstract. Expressing generality, recognising and analysing patterns and articulating structure is a complex task and one that is invariably problematic for students. Nonetheless, v...
Darren Pearce, Manolis Mavrikis, Eirini Geraniou, ...
AGENTS
1997
Springer
13 years 12 months ago
Adaptation and Learning in Animated Creatures
This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
Jiming Liu, Hong Qin, Yuan Yan Tang, Y. T. Wu