Sciweavers

56 search results - page 3 / 12
» Learning Design based on Graphical Knowledge-Modelling
Sort
View
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
14 years 19 days ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
CGI
2006
IEEE
14 years 4 months ago
Research on User-Centered Design and Recognition Pen Gestures
Pen-based user interface has become a hot research field in recent years. Pen gesture plays an important role in Pen-based user interfaces. But it’s difficult for UI designers to...
Feng Tian, Tiegang Cheng, Hongan Wang, Guozhong Da...
SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
13 years 9 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
IADIS
2003
14 years 6 days ago
A Web-Based Education Tool for Collaborative Learning of Assembly Programming
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
Yoshiro Imai, Shinji Tomita
ICCV
2009
IEEE
15 years 3 months ago
Using machine learning to predict where people look
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable o...
Tilke Judd, Krista Ehinger, Fr´edo Durand, Antoni...