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» Learning Design in Adaptive Educational Hypermedia Systems
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KI
2008
Springer
13 years 8 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
ERCIMDL
2004
Springer
143views Education» more  ERCIMDL 2004»
13 years 11 months ago
Dynamic Digital Library Construction and Configuration
Abstract. This paper describes a digital library architecture and implementation that is configurable, extensible and dynamic in the way it presents content and in the services it ...
David Bainbridge, Katherine J. Don, George Buchana...
CSCW
1998
ACM
13 years 7 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
ICRA
2010
IEEE
109views Robotics» more  ICRA 2010»
13 years 6 months ago
A robot companion for inclusive games: A user-centred design perspective
— This article presents the design of Iromec, a modular robot companion tailored towards engaging in social exchanges with children with different disabilities with the aim to em...
Patrizia Marti, Leonardo Giusti
CHI
2006
ACM
14 years 8 months ago
A goal-oriented web browser
Many users are familiar with the interesting but limited functionality of Data Detector interfaces like Microsoft's Smart Tags and Google's AutoLink. In this paper we si...
Alexander Faaborg, Henry Lieberman