E-learning 2.0 is a term refers to the second generation of e-learning, which uses the technologies of the Social Web, such as collaborative authoring and social annotation, in or...
In this paper we present an experimental content adaptation system for mobile devices. The system enables the presentation of multimedia content and considers the problem of small...
Open information spaces have several unique characteristics such as their changeability, large size, complexity and diverse user base. These result in novel challenges during user...
The L4All system allows learners to record and share learning pathways through educational offerings, with the aim of facilitating progression from Secondary Education through to F...
Nicolas van Labeke, George D. Magoulas, Alexandra ...
This paper presents an experience in designing, implementing, and evaluating a studio-based learning model for CS2. Adapted from architecture and art education, as well as from co...
T. Dean Hendrix, Lakshman Myneni, N. Hari Narayana...