We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Digital video applications exploit the intrinsic structure of video sequences. In order to obtain and represent this structure for video annotation and indexing tasks, the main ini...
We present algorithms for automatic feature selection for unsupervised structure discovery from video sequences. Feature selection in this scenario is hard because of the absence ...
Reliable 3D tracking is still a difficult task. Most parametrized 3D deformable models rely on the accurate extraction of image features for updating their parameters, and are pro...
Christian Vogler, Zhiguo Li, Atul Kanaujia, Siome ...
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...