Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Most existing tracking algorithms construct a representation of a target object prior to the tracking task starts, and utilize invariant features to handle appearance variation of...
Jongwoo Lim, David A. Ross, Ruei-Sung Lin, Ming-Hs...
A vision-based machine learner is presented that learns characteristic hand and object movement patterns for using certain objects, and uses this information to recreate the "...
Andreya Piplica, Alexandra Olivier, Allison Petros...
Background: Yu et al. (BMC Bioinformatics 2007,8: 145+) have recently compared the performance of several methods for the detection of genomic amplification and deletion breakpoin...
Truly ubiquitous computing poses new and significant challenges. A huge number of heterogeneous devices will interact to perform complex distributed tasks. One of the key aspects...
Nicola Bicocchi, Marco Mamei, Andrea Prati, Rita C...