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» Learning Hierarchical Models of Scenes, Objects, and Parts
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IADIS
2004
13 years 9 months ago
Constructing Scorm Compliant Course Based on High Level Petri Nets
With rapid development of the Internet, e-learning system has become more and more popular. Currently, to solve the issue of sharing and reusing of teaching materials in different...
Jun-Ming Su, Shian-Shyong Tseng, Chia-Yu Chen, Jui...
MM
2006
ACM
157views Multimedia» more  MM 2006»
14 years 2 months ago
Player action recognition in broadcast tennis video with applications to semantic analysis of sports game
Recognition of player actions in broadcast sports video is a challenging task due to low resolution of the players in video frames. In this paper, we present a novel method to rec...
Guangyu Zhu, Changsheng Xu, Qingming Huang, Wen Ga...

Publication
1301views
14 years 8 months ago
Markovian Tracking-by-Detection from a Single, Uncalibrated Camera
We present an algorithm for multi-person tracking-bydetection in a particle filtering framework. To address the unreliability of current state-of-the-art object detectors, our a...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
13 years 6 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
ECCV
2008
Springer
14 years 10 months ago
Analysis of Building Textures for Reconstructing Partially Occluded Facades
Abstract. As part of an architectural modeling project, this paper investigates the problem of understanding and manipulating images of buildings. Our primary motivation is to auto...
Thommen Korah, Christopher Rasmussen