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» Learning Hierarchical Models of Scenes, Objects, and Parts
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EMMCVPR
2007
Springer
14 years 2 months ago
Bottom-Up Recognition and Parsing of the Human Body
Recognizing humans, estimating their pose and segmenting their body parts are key to high-level image understanding. Because humans are highly articulated, the range of deformation...
Praveen Srinivasan, Jianbo Shi
VISUALIZATION
2002
IEEE
14 years 1 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
CIVR
2008
Springer
271views Image Analysis» more  CIVR 2008»
13 years 10 months ago
Multiple feature fusion by subspace learning
Since the emergence of extensive multimedia data, feature fusion has been more and more important for image and video retrieval, indexing and annotation. Existing feature fusion t...
Yun Fu, Liangliang Cao, Guodong Guo, Thomas S. Hua...
IJCNN
2007
IEEE
14 years 2 months ago
Robotic Architecture Inspired on Behavior Analysis
Learning by human tutelage means that a human being guides the attention of a robot or agent in order to teach it a given concept. This kind of learning is very important to devel...
Claudio A. Policastro, Roseli A. F. Romero, Giovan...
SMA
2003
ACM
123views Solid Modeling» more  SMA 2003»
14 years 1 months ago
Collision prediction for polyhedra under screw motions
The prediction of collisions amongst N rigid objects may be reduced to a series of computations of the time to first contact for all pairs of objects. Simple enclosing bounds and...
ByungMoon Kim, Jarek Rossignac