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» Learning Hierarchical Models of Scenes, Objects, and Parts
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ICCV
2009
IEEE
1824views Computer Vision» more  ICCV 2009»
15 years 1 months ago
Beyond the Euclidean distance: Creating effective visual codebooks using the histogram intersection kernel
Common visual codebook generation methods used in a Bag of Visual words model, e.g. k-means or Gaussian Mixture Model, use the Euclidean distance to cluster features into visual...
Jianxin Wu, James M. Rehg
APGV
2006
ACM
144views Visualization» more  APGV 2006»
14 years 5 days ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
ICCV
2009
IEEE
15 years 1 months ago
Level Set Segmentation with Both Shape and Intensity Priors
We present a new variational level-set-based segmentation formulation that uses both shape and intensity prior information learned from a training set. By applying Bayes’ rule...
Siqi Chen and Richard J. Radke
CVPR
2010
IEEE
13 years 8 months ago
Label propagation in video sequences
This paper proposes a probabilistic graphical model for the problem of propagating labels in video sequences, also termed the label propagation problem. Given a limited amount of ...
Vijay Badrinarayanan, Fabio Galasso, Roberto Cipol...
AGI
2008
13 years 10 months ago
Fusing Animals and Humans
AI has many techniques and tools at its disposal, yet seems to be lacking some special "juice" needed to create a true being. We propose that the missing ingredients are ...
Jonathan Connell