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» Learning Hierarchical Performance Knowledge by Observation
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ATAL
2008
Springer
13 years 9 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
GECCO
2008
Springer
121views Optimization» more  GECCO 2008»
13 years 8 months ago
Fast rule representation for continuous attributes in genetics-based machine learning
Genetic-Based Machine Learning Systems (GBML) are comparable in accuracy with other learning methods. However, efficiency is a significant drawback. This paper presents a new rep...
Jaume Bacardit, Natalio Krasnogor
ATAL
2006
Springer
13 years 11 months ago
Action awareness: enabling agents to optimize, transform, and coordinate plans
As agent systems are solving more and more complex tasks in increasingly challenging domains, the systems themselves are becoming more complex too, often compromising their adapti...
Freek Stulp, Michael Beetz
CVPR
2009
IEEE
15 years 2 months ago
Towards Total Scene Understanding: Classification, Annotation and Segmentation in an Automatic Framework
Given an image, we propose a hierarchical generative model that classifies the overall scene, recognizes and segments each object component, as well as annotates the image with ...
Fei-Fei Li 0002, Li-Jia Li, Richard Socher
KDD
2012
ACM
220views Data Mining» more  KDD 2012»
11 years 10 months ago
ComSoc: adaptive transfer of user behaviors over composite social network
Accurate prediction of user behaviors is important for many social media applications, including social marketing, personalization and recommendation, etc. A major challenge lies ...
ErHeng Zhong, Wei Fan, Junwei Wang, Lei Xiao, Yong...