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NIPS
2004
13 years 10 months ago
Modelling Uncertainty in the Game of Go
Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
David H. Stern, Thore Graepel, David J. C. MacKay
ICML
2008
IEEE
14 years 9 months ago
Reinforcement learning in the presence of rare events
We consider the task of reinforcement learning in an environment in which rare significant events occur independently of the actions selected by the controlling agent. If these ev...
Jordan Frank, Shie Mannor, Doina Precup
DICTA
2003
13 years 10 months ago
Learning Semantic Concepts from Visual Data Using Neural Networks
For content-based image retrieval techniques, query image is used to pick up and rank some relevant images from a database using some certain similarity metric. If semantic feature...
Xiaohang Ma, Dianhui Wang
ROMAN
2007
IEEE
127views Robotics» more  ROMAN 2007»
14 years 3 months ago
Incremental on-line hierarchical clustering of whole body motion patterns
Abstract— This paper describes a novel algorithm for autonomous and incremental learning of motion pattern primitives by observation of human motion. Human motion patterns are ed...
Dana Kulic, Wataru Takano, Yoshihiko Nakamura
NN
2010
Springer
125views Neural Networks» more  NN 2010»
13 years 7 months ago
Parameter-exploring policy gradients
We present a model-free reinforcement learning method for partially observable Markov decision problems. Our method estimates a likelihood gradient by sampling directly in paramet...
Frank Sehnke, Christian Osendorfer, Thomas Rü...