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» Learning Object Context for Adaptive Learning Design
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SIGCSE
2002
ACM
229views Education» more  SIGCSE 2002»
13 years 8 months ago
GraphicsMentor: a tool for learning graphics fundamentals
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
Dejan Nikolic, Ching-Kuang Shene
KDD
2006
ACM
155views Data Mining» more  KDD 2006»
14 years 9 months ago
Single-pass online learning: performance, voting schemes and online feature selection
To learn concepts over massive data streams, it is essential to design inference and learning methods that operate in real time with limited memory. Online learning methods such a...
Vitor R. Carvalho, William W. Cohen
HICSS
1998
IEEE
176views Biometrics» more  HICSS 1998»
14 years 1 months ago
Intelligent System for Reading Handwriting on Forms
The National Institute of Standards and Technology (NIST) has developed a form-based handprint recognition system for reading information written on forms. This public domain soft...
Michael D. Garris
GECCO
2008
Springer
145views Optimization» more  GECCO 2008»
13 years 10 months ago
An evolutionary approach for competency-based curriculum sequencing
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Luis de Marcos, José-Javier Martínez...
AAMAS
2006
Springer
13 years 9 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...