This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
XCS is a learning classifier system that combines a reinforcement learning scheme with evolutionary algorithms to evolve rule sets on-line by means of the interaction with an envi...
Sergio Morales-Ortigosa, Albert Orriols-Puig, Este...
ConceptBase is a deductive object-oriented database system intended for the management of metadata. A distinguishing feature of the Telos language underlying ConceptBase is the abi...
Matthias Jarke, Manfred A. Jeusfeld, Hans W. Nisse...
Our goal is to enable rapid production of static and dynamic object models from natural language description of problems. Rapid modeling is achieved through automation of analysis...
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...