Sciweavers

1864 search results - page 280 / 373
» Learning Object Context for Adaptive Learning Design
Sort
View
IIE
2008
104views more  IIE 2008»
13 years 8 months ago
Exploring Technologies, Materials, and Methods for an Online Foundational Programming Course
Introductory computer programming courses are inherently challenging for a variety of reasons. With increased demands for online delivery, the use of effective technologies, materi...
Eman El-Sheikh, John W. Coffey, Laura J. White
AI
2004
Springer
13 years 8 months ago
A selective sampling approach to active feature selection
Feature selection, as a preprocessing step to machine learning, has been very effective in reducing dimensionality, removing irrelevant data, increasing learning accuracy, and imp...
Huan Liu, Hiroshi Motoda, Lei Yu
ICAC
2005
IEEE
14 years 2 months ago
Towards Autonomic Virtual Applications in the In-VIGO System
Grid environments enable users to share non-dedicated resources that lack performance guarantees. This paper describes the design of application-centric middleware components to a...
Jing Xu, Sumalatha Adabala, José A. B. Fort...
GAMEON
2003
13 years 10 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
PDC
2004
ACM
14 years 2 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter