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» Learning Object Context for Adaptive Learning Design
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VRST
2010
ACM
13 years 6 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
NAR
2011
241views Computer Vision» more  NAR 2011»
13 years 3 months ago
PRIDB: a protein-RNA interface database
The Protein–RNA Interface Database (PRIDB) is a comprehensive database of protein–RNA interfaces extracted from complexes in the Protein Data Bank (PDB). It is designed to fac...
Benjamin A. Lewis, Rasna R. Walia, Michael Terribi...
CIKM
2011
Springer
12 years 8 months ago
Focusing on novelty: a crawling strategy to build diverse language models
Word prediction performed by language models has an important role in many tasks as e.g. word sense disambiguation, speech recognition, hand-writing recognition, query spelling an...
Luciano Barbosa, Srinivas Bangalore
CVPR
2007
IEEE
14 years 10 months ago
Robust Click-Point Linking: Matching Visually Dissimilar Local Regions
This paper presents robust click-point linking: a novel localized registration framework that allows users to interactively prescribe where the accuracy has to be high. By emphasi...
Kazunori Okada, Xiaolei Huang
CVPR
2010
IEEE
14 years 4 months ago
Chaotic Invariants of Lagrangian Particle Trajectories for Anomaly Detection in Crowded Scenes
A novel method for crowd flow modeling and anomaly detection is proposed for both coherent and incoherent scenes. The novelty is revealed in three aspects. First, it is a unique ut...
Shandong Wu, Brian E. Moore, and Mubarak Shah