The corner stone of the interoperability of eLearning systems is the standard definition of learning objects. Nevertheless, for some domains this standard is insufficient to fully ...
Current networked society present learners with challenges that cannot be sufficiently coped with in educational contexts that are characterized by transmission or participation ep...
One promise that has always been made in the field of e-learning is the possibility to create and deliver learning material that is adaptable to individual learners. Realising thi...
This paper describes an approach to automatically obtain an HTN planning domain from a well structured learning objects repository and also to apply an HTN planner to obtain IMS Le...
Luis A. Castillo, Lluvia Morales, Arturo Gonz&aacu...
The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...